Home is a Virtual Reality video art project exploring themes of depopulation and lost cultural traditions in small-town rural Japan. Home was initially exhibited at Japan’s Nakanojo Biennale in September 2017.
I started thinking about this project a long time ago and finally got the opportunity to realise it when invited to participate in the Nakanojo Biennale 2017, supported by the Great Britain Sasakawa Foundation
I was given a long-abandoned house in Sawatari, a small onsen village on the edge of Nakanojo. The house was dirty, dusty and full of cobwebs. After cleaning and airing, I spent some days experimenting with the camera and trying to find an efficient workflow.
I had a list of scenes I wanted to capture and through a combination of friends, family and acquaintances, Masumi and I managed to assemble a cast. Over the course of two weeks, we were able to transform the house into a number of different homes and shoot 11 different scenes with 7 different families.
Home was installed in the house for one month and saw 5136 unique visitors. I got to spend a little time there before heading home and was fascinated by the reactions from local people and visitors. I’m currently submitting Home to festivals and plan to release publicly in 2018.
Kindly supported by the Great Britain Sasakawa Foundation